Dear players
This update expands the Blessed Sigil system by allowing it to be applied directly to your character, introduces Mauren's training dummies for houses, and adds new spells alongside several combat balance changes. Huntsman Guild missions have been rebalanced, the crafting interface has been refreshed, and a variety of quality-of-life improvements and bug fixes have been made across the game.
The following changes were made after the server save:
Blessed Sigil changes:
- It is now also possible to use blessed sigil on yourself.
- To extract blessed sigil from yourself, press on an item loss indicator in Inventory window.
- On death, amulets with item loss prevention are used first, otherwise character's blessed sigil is consumed.
Huntsman Guild changes:
- Added "Contracts List" button, which displays all available hunts at different difficulties.
- Zone Boost discounts now appear at slightly lower level.
- Zone Boost discounts are no longer at fixed percentage and duration - they apply to all settings.
- Zone Boost are now discounted by flat amount based on the hunting zone.
- Adjusted experience rewards and item amounts of some delivery missions.
- Adjusted experience rewards, kill counts, levels of many hunt missions.
- Some duplicate hunt missions of two different monsters on only one hunting zone have been removed.
- Phoenix and Water Phoenix kills now count towards mission progress of only one player.
Spell changes:
- Added "Pulse of Life" druid spell. It is a weaker version of "Purification" spell.
- Added "Force Beam" mage spell. It is a weak beam spell dealing physical damage.
- Greatly increased potency of "Intense Healing" spell.
- Decreased mana cost of "Energy Strike" from 20 to 15 mana.
- Decreased mana cost of "Flame Strike" from 20 to 15 mana.
- Decreased mana cost of "Force Strike" from 20 to 12 mana.
- "Primordial Wave" spell now has applies 1 second exhaust instead of a regular 2 second exhaust.
House Training Dummies:
- Added a house version of Mauren's Training Zone training dummies.
- House Training Dummy package is purchasable from NPC Valeryn on Mauren for 50 vile soul goblets.
- Attacking a house training dummy consumes 2 seconds of training time.
- Same training rates and limits apply as on Mauren's Training Zone.
- Only players invited to the house can train on the house training dummy.
Store changes:
- Added "Dryad" outfit to in-game store.
Miscellaneous changes:
- It is now possible to destroy farming crops that have been already harvested.
- Players are now teleported when Forgula Gate closes to prevent them from being stuck between gates.
- Add Medivia Coins to Account Balance option has been moved to popup menu (Control + Right Mouse Button).
- Using (Right Mouse Button) Medivia Coins now defaults as "Deposit to gold pouch" action.
- Added a sound notification after receiving a mail.
- Added a sound notification after selling or buying items on marketplace.
- Updated tooltip of dawnbringer, twilight and lightbane.
- Reduced physical resistance of stoneskin amulets from 80% to 40%.
- Minimum zone boost percentage has been changed from 20% to 10%.
- Magma Lair and Celebril Tower dungeons now give cursed soul goblet bonus reward.
- Increased movement speed of bedsore from 400 to 600.
- Decreased price of hunter's knife from 5000 gold to 500 gold.
- Removed bookcases from "Angel's Falls" and "Cirone Sanctuary" houses.
- Added a passage in Sphinx cave to create a circular hunting route.
- Changed nightmare and bedsore monster layout in Dreadmare Depths (Sheol) hunting zone. Removed animated bloods and decreased spawn time of creatures from 400s to 300s.
Bug fixes:
- Fixed an issue where use ability of cursed nocturne robe would not be affected properly by critical damage.
- Fixed an issue where dungeon currency was sometimes not properly displayed in Dungeon Finder window.
- Fixed an issue where Primordial Shield ability of staff of the primordial fire would not properly apply to players when used with a hotkey.
Game client changes:
- Refreshed UI of crafting window.
- Added information about what happens to attributes after crafting specific items.
- Added additional sound volume sliders to options window.


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