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Community Manager

Dear players

We are currently facing distributed denial-of-service (DDoS) attacks on our game servers, primarily affecting the VIN node (Prosperity). Please be assured that we are aware of the situation and are actively working on implementing solutions.

Posted
7 months 4 weeks ago
by Eldrin (120 Knight of Legacy) Quote
Community Manager

Dear players

The following changes were made after the server save:

Monster changes:

  • Increased average loot value of tetraodona by about 250%.
  • Increased average loot value of tideshrimp by about 23%.
  • Increased average loot value of hammerhead by about 45%.
  • Increased average loot value of sea wyrm by about 64%.
  • Increased average loot value of eelwyrm by about 30%.
  • Increased average loot value of sea dragon by about 10%.
  • Increased average loot value of sea dragonet by about 10%.
  • Increased experience yielded by crownscale wyrm from 18500 to 19500.
  • Increased experience yielded by eelwyrm from 28000 to 29600.
  • Increased experience yielded by hammerhead shark from 10200 to 11000.
  • Increased experience yielded by sea dragonet from 8800 to 10000.
  • Increased experience yielded by sea wyrm from 6000 to 6800.
  • Increased experience yielded by tideshrimps from 5700 to 6800.
  • Eelwyrm melee attack and Glacier Brand attack no longer deals percentage damage.
  • Hammerhead sharks special attack no longer deals percentage damage.
  • Slightly reworked ice golem loot table. Average loot value remains the same.
  • Increased Halloween points drop rate of tideshrimp, inkfang, hammerhead shark, night piri, sea dragonet and sea wyrm.

Hunting Zone changes:

  • Increased spawn time of creatures on Sea Wyrm hunting zone from 310s to 340s.
  • Increased spawn time of creatures on Hammerhead Shark hunting zone from 550s to 590s.
  • Increased spawn time of creatures on Sea Dragon hunting zone from 500s to 530s.
  • Increased spawn time of creatures on Tideshrimp hunting zone from 300s to 330s.
  • Increased spawn time of creatures on Eelwyrm hunting zone from 540s to 570s.
  • Changed monster spawn layout on the deepest floor of Dodruk Tomb in Yehsha.

Brinewyrm Hunting Zone:

  • Added a new creature: brinewyrm.
  • Added a new hunting zone: Mana Seabed (Osaris, Underwater Depths).
  • Active tasks of eelwyrm of players with druid vocation is now replaced with brinewyrm task.

Item changes:

  • It is now possible to skin giant larva corpse with a skinning knife.
  • Active effects of legendary artifact grade items, such as wicked gaze mask, now have cooldown applied on item instead of caster.
  • Increased damage dealt with scourge of sheol active effect from by 300%. It now costs 500 mana to use.
  • Increased attack of mithril hammer from 80 to 83.
  • Ward of oblivion now has resistance elemental property instead of resistance fire property.
  • Increased blazing greatsword Gauge attribute proc chance from 15% to 20%.
  • Increased blazing greatsword Flamestrike attribute proc chance from 15% to 25%.
  • Increased great longsword Gauge attribute proc chance from 30% to 40%.
  • Increased hailstorm Froststrike attribute proc chance from 15% to 25%.
  • Increased hailstorm Gauge attribute proc chance from 10% to 20%.
  • Increased falcon sword Gauge attribute proc chance from 20% to 30%.
  • Falcon sword can now be enchanted with Swift Striker (4%) attribute.

Miscellaneous changes:

  • Increased time limit to kill sea dragons summoned with leviathan grave seal from 5 minutes to 15 minutes.
  • Reworked manual death compensation systems. Already possessed blessings are now compensated in form of a soulbound blessed ankh that will grant the blessing on use.
  • Fixed an issue where pumpkin dummy target skin would reset after re-summoning a new dummy target.
  • Added a second popup confirmation when trying to reset house flooring.
  • Elite creatures can now spawn also after killing another elite creature, instead of being limited to only regular types of creatures.
  • Changed amount of killed sea dragon required to spawn water phoenix from 100 to 60.
  • Elite creatures now count toward kill counter of special creature rare spawns (for e.g. water phoenix rare spawn on Sea Dragon hunting zone).
  • Pumpkin Fiends can now spawn on Novus again.
  • Fixed an issue where underwater movement speed bonus from equipment would sometimes not work properly.
  • Creatures spawned in red rifts in Sanctum no longer have lowered experience.
  • Fixed an issue where White Lady and Grazlin crafting offer was not available for everyone on Prosperity game world.
  • Might rings and rings of healing are no longer sellable to any NPC.
  • Added a game client setting to change opacity of all spell effects.
  • Reduced in-game Store base price of Blessings from 50 Medivia coins to 35 Medivia coins.

Tidebound Circle:

  • Increased experience reward of "Shard of the Deep" mission from 100,000 to 250,000 experience.
  • Several other sea creatures such as piranhas and sharks now count towards "Tides of Balance" mission.
  • Increased experience reward of "Radiant Bloom" mission from 300,000 to 400,000 experience.
  • Increased deepfang relic reward for completing "The Grandmother" mission from 2 to 4.
  • Added a new weekly mision - "Leviathan Grave Seal".
Posted
7 months 3 weeks ago
by Eldrin (120 Knight of Legacy) Quote
Community Manager

Dear players

The following changes were made after the server save:

  • Quest doors leading to Azure Mercenary hunting zones have been replaced on Prosperity game world with level 100 doors.
  • NPC Vlad now spawns on Necropolis while the Halloween Event is active.
  • Proc chance of Electrified, Flame Strike, Frost Strike and Cursed attributes is now visible in item tooltip.
  • Fixed an issue where enchanted versions of seastrike, deepcurrent and tidebound boots did not increase movement speed.
  • Fixed an issue where abysslurkers could dash through specific terrain within Sanctum's blue rift mission area.
Posted
7 months 3 weeks ago
by Eldrin (120 Knight of Legacy) Quote
Administrator

Dear players

We have coordinated with ExitLag to provide a 20% savings on both quarterly and yearly plans. Users of connection optimization services may find ExitLag valuable. The service supports all online games, not only Medivia. To redeem, click the ExitLag link on the left sidebar under COMMUNITY & MEDIA next to Discord and Facebook.

Posted
7 months 3 weeks ago
by Iryont (57 Knight of Legacy) Quote
Community Manager

Dear players

The following changes were made after the server save:

  • Underwater plants, giant pearls now spawn on new brinewyrm hunting zone.
  • Brinewyrms now drop Halloween points.
  • Adjusted enchanting prices of icebound and tidebound set.
  • Legendary tideshrimp (reefshrimp) no longer can drop multiple crimson bloom cores.
  • Ancient, magma and obisidan dragon trophies are now sellable to NPC Cedric.
Posted
7 months 2 weeks ago
by Eldrin (120 Knight of Legacy) Quote
Community Manager

Dear players

The following changes were made after the server save:

  • Monsters within Sheol Seals should no longer be affected by dynamic spawn time in parties.
  • Fixed an issue where Weakness debuff icon did not show properly.
  • Fixed an issue where monsters in Decayed Sea instance did not yield experience if instance was occupied by only one player.
  • Fixed other minor map issues.
Posted
7 months 2 weeks ago
by Eldrin (120 Knight of Legacy) Quote
Administrator

Dear players

A new option in the game client allows you to download the full minimap sourced from Medivia Wiki. This is especially helpful for new players or anyone who wants a clean, fully discovered minimap.

Be aware that using this option will replace your current minimap. If you want to keep your existing map data, back it up before proceeding.

You can find the feature in Options under the General tab.

Quick steps:

  • Open the client and go to Options.
  • Select the General tab.
  • Click DOWNLOAD MINIMAP FROM WIKI and confirm.

If you encounter any issues after the download, restore your backup or repeat the download to refresh the files.

Also, we have fixed a minor issue that affected loading custom sprites when using non-HD sprites.

Posted
7 months 2 weeks ago
by Iryont (57 Knight of Legacy) Quote
Community Manager

Dear players

Since the PvP war on Prosperity is in full swing, we're giving everyone on the server a boost. Whether you've lost levels in the fights and want to recover them, or you're planning to push even harder to deny your enemies experience, these bonuses should help keep the war moving.
These are not vouchers - the bonuses are active for everyone on Prosperity.

Event Schedule:

  • 14.11 to 17.11: +100% experience
  • 21.11 to 24.11: +100% spawn rate
  • 28.11 to 01.12: +50% experience and +50% spawn rate

Bonuses are active from server save on Friday to server save on Monday.

Good luck out there, and enjoy the weekends.

Posted
7 months 1 week ago
by Eldrin (120 Knight of Legacy) Quote
Community Manager

Congratulations to the winners of our #1 Social Media Giveaway!
This is just the beginning, we'll be hosting more giveaways, so don't miss the next one.

Follow our social media platforms to never miss out on any of the news and giveaways!

You can find us at:
https://www.instagram.com/mediviaonline/
https://www.facebook.com/mediviaonline
https://www.tiktok.com/@medivia_online
https://www.youtube.com/@medivia_online

Posted
7 months 2 days ago
by Eldrin (120 Knight of Legacy) Quote
Community Manager

Dear players

We're heading into the second weekend of the scheduled server bonuses, so here's a quick reminder for everyone. The next weekend bonus will be active after today's server save and should make weekend gameplay a bit more interesting and enjoyable.

These are not vouchers - the bonuses are active for everyone on Prosperity.

Event Schedule:

21.11-24.11: +100% spawn rate
28.11-01.12: +50% experience and +50% spawn rate

Good luck out there, and enjoy the weekends.

Posted
7 months 20 hours ago
by Eldrin (120 Knight of Legacy) Quote
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