Dear players
The following changes were made after the server save:
- Fixed an issue that prevented entrance to Master Mitrik boss arena due to location moved in recent patch.
- An entrance to the Mortem's Black Castle in Sheol is now working properly.
Additionally, changes were made to dynamic spawn rate system. The party no longer has to be active when monster's spawn time is calculated (up to 10 seconds after it has been killed), but now the party has to be recently active in last 60 seconds. This change is to prevent cases where party goes inactive for several seconds due to one or more party members being too far away from rest of the party (for e.g. looting a body), thus making the party inactive when monster's spawn time is calculated. Due to this, in hunting zones such as Church of Anchegul or Cathedral of the Divine Flame there were instances where one or more creatures spawning near the stairs or a portal took more time to respawn than intended, as party, therefore dynamic spawn time feature was not active.
Also, the party members have to participate in any monster kill (deal damage or take damage from killed monster) in last 5 minutes instead of 1 minute. This change is to prevent cases where monster's spawn time was only partially decreased when some party members have not recently participated in a kill of a monster and did not have a chance to deal or receive damage from a low health monster.