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Forum > News > Change Log
Administrator
Dear players

Following changes were made as of today's server save:

- Fixed big mana potion cooldown.
- Fixed an issue that prevented characters with no vocation from inspecting items or creatures.
- Fixed a rare issue in Isingoma arena related to death penalty.
- Corrected entling's distance attack cast chance.
Posted 5 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Over past days there were some issues with network on NA worlds which are unfortunately beyond our control. Those do include incidents such as fiber cut between Chicago and Beauharnois (location of our NA worlds), network equipment upgrades and similar things which can affect your connection. Please be aware of it and unfortunately the best course of action is simply to wait it out. However, please keep in mind that during such hard times we will gladly help you with e.g. in game deaths (if our automatic system does not take care of it in the first place) and everything else caused implicitly by those network issues (disconnections, lags, etc.). Also, on a side note please be aware that in the near future we do plan to upgrade our NA host in terms of the underlying hardware. The upgrade itself is not related to the network issues described before, but it will be beneficial to everyone nonetheless.
Posted 4 months ago by Iryont (50 None of Legacy) Quote
Community Manager
Dear players

The game has been updated to version 5.60. Please check the news for more information.

Have fun and please restart your game clients for a mandatory update!
Posted 4 months ago by Eldrin (15 Knight of Legacy) Quote
Community Manager
Dear players

The following changes were made as of today's server save:

- Ethereal spears and Store bought spell runes with high charge count now have with a proper amount of charges.
- Increased chance and decreased amount of halloween points obtained after opening a corpse of hostile creatures. Average amount of halloween points has not changed.
- Key number is now displayed in item's tooltip.
- Golden mugs can be now sold through NPC module.
- Total amount of halloween points is now displayed when obtaining halloween coins.
- Fixed an issue that caused staff of the primordial fire not deal any damage if shot using the battle list (Primordial Fireball ability).
- Corrected Scott's job displayed within a tooltip.
- Updated Ina's offer.
- Corrected White Light Chapel's location within Task Menu.
- Increased sell price of devil helmet sellable to helmet merchants.
- Property bonuses of grim boots are now working correctly.
- Reverted dog's Halloween appearance changes.
- Halloween version of troll corpse is now skinnable.
- Removed Halloween decorations from few locations.
Posted 4 months ago by Eldrin (15 Knight of Legacy) Quote
Administrator
Dear players

Please be aware of tomorrow's daylight saving time correction from summer time to winter time. For players in the CEST / CET timezone server save will happen sooner than expected (at 9:00 CET).

That being the case, we will take an opportunity to do some technical maintenance and therefore all game worlds will be offline tomorrow from 9:00 CET to 10:15 CET.
Posted 4 months ago by Iryont (50 None of Legacy) Quote
Community Manager
Dear players

The game has been updated to version 5.70. The following changes were made as of today's server save:

- The Face of Decay has returned (see Face of Decay News thread for more information).
- Fixed an issue related to progressing caiman task.
- Fixed an issue related to buying treasure chest packages from furniture merchants.
- Property bonuses of grim legs are now working correctly.
- Item details on item tooltip are now only shown when holding Shift key.
- Changed style of advanced tooltips. Tooltips now last longer before fading out.
- Added 'Fed' and 'Illusion' and 'Bleeding' condition icons.
- Reduced time of outfit illusion condition applied by magical wand and spell of Hallows Witch.
- Magical wand and Hallows Witch can now turn into more types of undead creatures.
- Large health bar of boss creatures is not longer focusable.
- Experience boost obtained by claiming a daily reward now come in form of an item that expires after 7 days.
- Gold pouch no longer opens by itself when depositing money.
- Item creator name is now displayed within item tooltip.
- Minimum and maximum damage values of sudden death runes of archers are now displayed correctly within a tooltip.
- Damage dealt by poison missile runes, heavy fire missile runes, burst arrows and small explosive runes are now displayed in item tooltip.

Have fun and please restart your game clients for a small mandatory update!
Posted 4 months ago by Eldrin (15 Knight of Legacy) Quote
Community Manager
Dear players

After three weeks, the Halloween Event has ended. Halloween points can no longer be obtained by defeating hostile creatures and portal leading to the Face of Decay has been sealed until the next year.

Grim will remain on the Land of the Dead (and on Novus) for the next 7 days. Please do not forget to exchange your halloween currency for special event items.

We hope you have enjoyed the event!
Posted 4 months ago by Eldrin (15 Knight of Legacy) Quote
Administrator
Dear players

Today's server save will be prolonged due to Black Friday update. Please be patient.
Posted 3 months ago by Iryont (50 None of Legacy) Quote
Community Manager
Dear players

The Black Weekend sale and increased rates event has started. The game has been updated to version 5.80. Please check the news for more information.

Have fun and please restart your game clients for a mandatory update!
Posted 3 months ago by Eldrin (15 Knight of Legacy) Quote
Administrator
Dear players

This changelog is regarding lootrate on Progeny.

Due to a lot of reports we have went through bunch of real tests on real worlds regarding the lootrate.

We can certainly conclude that the lootrate between worlds of 1.0, 2.0 and 3.0 is indeed correctly calculated. Progeny lootrate is exactly as it should be (2.0 compared to 1.0 of Legacy and Destiny and same on Odyssey).

However, we have also checked the actual game code which was dispatched on Friday. The loorate of Progeny was in fact incorrectly and slightly increased over some period of time before the patch (it's impossible to determine for how long and what was the actual value of the increase which was somewhere between 2.0 and 3.0, but the issue happened some time after the launch). The issue fixed itself because the patch contained further (from previous patches) fixes in multiple math expressions which pointed out few rounding errors here and there.

That being the case, long story short, Progeny had incorrectly increased lootrate over limited period of time (about two months until Friday) which was corrected on Friday due to patch was dispatched on that day.

We would like to apologize for any inconveniences this issue has caused.
Posted 3 months ago by Iryont (50 None of Legacy) Quote
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