In the last 7 days we had 5279 unique players logged into the game.
Eternum launch in: ONLINE!
Welcome to Medivia! Register
Forum > News > Change Log
Administrator
Dear players

Following changes will be introduced during this server save (1st post out of 2):

- Fixed an issue that prevented selling amulets to Haroun through the NPC trading module.
- Fixed an issue during Necromantica boss fight, that ended the fight prematurely.
- Corrected name articles of several items.
- Updated offer of Nadya, Spec, Daevi, Bronislav, Andre, Delia.
- Wands now display defense value.
- Ammunition now displays attack value.
- It is no longer possible to gain skill tries of combat skills (except magic level) in no logout zones.
- Decreased weight of a regular, advanced, modified and enhanced picks.
- Advanced picks were added to the offer of regular general goods merchants.
- Decreased price of advanced pick.
- A correct attribute frame is now displayed around several fully attributed items, such as the Armageddon.
- Renamed Lernaean Hydra to Hydra.
- Lich Grimoire and Ward of Sheol now provides 1 magic level as property.
- Ward of Sheol is now attributable.
- It is now possible to rope items and creatures through a small hole.
- Added non-PvP zone in tutorial area.
- Removed Amulets of Loss from Nordag's buying offer within the NPC trading module.
- Mictlantecuhtli now yields a small amount of experience points.
- Fixed an issue related to "Blacksmith's Supplies" quest.
- Attributes of an arcane robe now work properly.
- Decreased price of ancient bone quest item sold by Admiral Ari.

Following changes to the map were made:
- Osaris Sphinx Tomb:
* Equalized the spawn timer of the single blood sphinx in the Sphinx spawn.
* Lowered the spawn time of the Sandbeasts on the quicksand surface.

- Cirone Molten Mines:
* Replaced the dwarf soldiers on -1 with dwarves.
* Replaced dwarves with dwarf soldiers on -2 in the north west of the spawn.
* Replaced dwarf soldiers with dwarf guards on the rest of the spawn and added a few extra dwarf slayers.
* Removed 2 dwarf geomancers on the east side on -2
* Lowered the spawn time of all dragons and dragon lords.
Posted 9 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Following changes will be introduced during this server save (2nd post out of 2):

- North Eastern Eschen Minotaur Camp:
* Replaced all Minotaur Guards, Cyclops, and Minotaur Mages with regular Minotaurs.

- The Land of the Dead in Thoris:
* All ghouls are replaced with skeletons on the southern part of the surface.
* All skeletons, poison spiders, and other creatures are all replaced with ghouls on the north eastern part of the surface.
* On -1 and -2 floors, all skeletons and revenants are replaced with ghouls and the vampire is replaced with a revenant.

- Winged Vermin Arak Swamp:
* More obstacles have been added to make the spawn easier to navigate as a mage or archer.

- East Eschen Orc Camp:
* Replaced Orc Warriors with Orc Spearmen.

- Southern Dragons in Eschen:
* Added a few more dragons
* Removed the double dragon spawn
* Removed certain stalagmites that blocked paths

- Ancient Golem in Abukir:
* Equalized all spawn timers

- Both Hydra spawns in Abukir:
* Equalized all spawn timers

- Sunken City in Abukir:
* Equalized all spawn timers
Posted 9 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Following changes were made as today's server save:

- Decreased exhaust time after using a 'Recharge Wand' spell.
- Mystery box is no longer obtainable from the daily reward system.
- Daily rewards system's streak now reset after claiming day 7 reward.
Posted 8 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Following changes were made as today's server save:

- Doors in the Castle of the White Dragon have been set correctly.
- Doors in Louserett Street 5 have been set correctly.
- Window and wall swapped in Osaris 1, Flat 08
- Window and wall swapped in Osaris 3, Flat 06
- Window and wall swapped in Osaris 4, Flat 06
- Osaris 4, Flat 01, 02 and 05 had walls that were unassigned and not part of the houses.
- Added auto stacking for Progeny.
- The spawn timers in the Chimera Abukir spawn have been equalized.
- Giant Spiders can now summon only 1 poison spider simultaneously.
- It is no longer possible to use a desintegrate rune within a house you are not an owner of. Other characters on the same account can't use this rune either.
- Fixed an issue related to claiming 7th consecutive day daily login reward.
- Corrected travel fee when travelling from Garrogat to Cirone.
- NPC Abu in Yehsha now responds to 'trade' keyword.
Posted 8 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Please welcome new talented developer within our team - Fresh. He will be joining us to work on scripting side of Medivia.

We expect things to improve significantly, especially with new ideas and further development of the game.
Posted 8 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Following changes were made as of today within our rules section:

Added to **1. Names**:

f) Name Impersonation

Names similar to the names of other players, used to impersonate as another player in order to take advantage or harm their reputation.

Changed **i) Hostile towards us** of **2. Statements** from:

Spreading false information or starting propaganda about the server which may cause a reduction of the server's population or harm the server's reputation.

to:

Spreading false information or starting propaganda about the server which may cause a reduction of the server's population or harm the server's reputation. Attempting to take advantage of any part of our services by providing incorrect information to staff members.
Posted 8 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Following changes will be introduced during this server save:

- Fixed house exit of Park Apartments, Flat 03 and 16
- Amount of ham and meat required for one of missions of the White Light Faction was decreased from 50 to 40.
- Quest item Ancient grimoire is now purchasable from Draculd.
- Fixed an issue that prevented using wands on hotkeys when player had more than one wand in the inventory.
- Huntsman spider can no longer cast a haste ability.
- Decreased movement speed of huntsman spider.
- 'Energy Wave' spell can now be learned from Archini spell teachers through the module.
- Modified loot table of Ancient Golem: increased average loot value by 10%.
- Increased spawn rate of Sphinxes (and other mobs on the same hunting zone) by 20%.
- Decreased experience yielded by Sphinxes by 20%.
- Removed container volume of a sword statue package.
- Moved a single Blood Sphinx on Sphinx hunting zone to a separate cave, one floor up.
- Added minimum level of light (removed total darkness when no light is present).
- Used lamps can now be refilled using oil.
- Packing a fireplace now removes only one empty furniture package.
- Jadeite boots can now be enchanted using large painite crystals.
- It is no longer possible to use items (for e.g., food) located within houses you are not invited to.
- Slightly increased amount of rune charges of store runes on Progeny (from 1.2x rate to 1.4x rate, see Progeny News thread for more information).
- Lost souldrainer returned by Grandmaster Elijah is now returned with most of the previously drained souls.
Before this change, souldrainer was returned empty.
- Modified sprite of last year's anniversary backpacks.
- Slightly increased delay of transforming crystals below the Tower of Seduction in Sheol.
- Grazlin now exchanges an iron helmet for 5 pieces of iron.
- Fixed a double precise attribute issue on umbral and angelic plate armors.
If Precise attribute on your armor is missing, please equip them again.
Posted 7 months ago by Iryont (50 None of Legacy) Quote
Community Manager
Dear players

Today, on the 29th of July, we celebrate the 11th anniversary of Medivia! We have prepared an event that will last until the 28th of August.
Help Confectioner Lorraine bakes the cake for the whole game world by bringing her ingredients that now drop from hostile creatures.
For each ingredient she will reward you with anniversary tokens, that can be exchanged for unique decoration rewards.

Have fun and once again, thank you for your support.

The following changes were introduced today:
- Confectioner Lorraine has appeared in Eschen and Novus.
- Hostile creatures now have a chance to drop a few types of event ingredients.
- Decreased weight of all event ingredients.
- Confectioner Lorraine now exchanges all types of ingredients with a single keyword: 'exchange'.
- Replaced 10th-year anniversary backpacks with 11th-year anniversary backpack in Lorraine's offer.
- Jester outfit and addons are now obtainable in the form of a scroll.
- Special prizes are now redeemable through a module, ask Lorraine for an 'offer'.
- Decreased the total number of anniversary ingredients required to bake the giant anniversary cake by 40%.
- Decreased the maximum amount of anniversary ingredients that can drop from hostile creatures to 1.
- Increased chance to drop an anniversary ingredient from hostile creatures.
- Fixed 2 issues with corners that weren't part of the guildhall Angel's Fall.
- Fixed an issue with a wall next to the door that wasn't part of the house Osaris Harbour 5.
- Added item description of pharaoh ring, snow, quicksand, tortoise, torn quicksand and Santa's boots.
- Shader on a chilled backpack is now displayed correctly.
Posted 7 months ago by Eldrin (15 Knight of Legacy) Quote
Administrator
Dear players

Following changes were made as today's server save:

- Fixed the northern wall of the house "Frozen Square 1b", it's part of the house now.
- Renamed grapes to bunch of grapes.
- 11th anniversary backpack can now be enchanted using painite crystals.
- Fixed an issue related to using items within a house you are invited to.
- Confectioner Lorraine now sells ballons as furniture packages.
- Fixed an issue that prevented exchanging anniversary ingredients into tokens on Novus.
- Corrected event item drop chance of about 50 strong hostile creatures.
- Corrected weight of few packages containing furniture, such as home torch packages.
- Lowered volume of bird, frog and cricket sounds.
- Lowered volume of wet cavern ambience sound.
- Added sound of a few spell effects (for e.g. primordial fire effect).

Please note, for sounds and other minor fixes there is a game client patch which isn't mandatory to login. However, your game client will update after the restart.
Posted 7 months ago by Iryont (50 None of Legacy) Quote
Community Manager
Dear players

A long-awaited Jungle update, that we have been working on for the past few months has arrived!
The game has been updated to version 5.40. Please check the news for more information.

Have fun and please restart your game clients for a mandatory update!
Posted 7 months ago by Eldrin (15 Knight of Legacy) Quote
We use cookies to improve your experience on our website. By browsing this website, you agree to our use of cookies.
Loading... Loading...