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Community Manager
Dear players

Following fixes were made as of today's server save:

- Increased Sheol backpack's volume from 20 to 25.
- Increased food regeneration time of all lionfish meals by 80 seconds.
- Increased amount of experience yielded by blue wyvern by 15%.
- Blue wyverns are no longer resistant to energy type damage.
- Small fire fields now disappear again.
- It is no longer possible to pick up items from a house you are not invited to.
Posted 1 week ago by Eldrin (15 Knight of Legacy) Quote
Administrator
Dear players

Following fixes were made as of today's server save:

- Fixed an issue that caused items with few stages of decay decay faster than intended.
- Fixed an issue that prevented house owners from moving items within their own houses when not being within invite list.
Posted 1 week ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

For the incoming weekend, starting on Friday's server save (13.05.2022) up until Monday's server save (16.05.2022) a double spawn rate and double skin rate event will take place!

Also, on Friday's server save stamina will be set to full for all players.

Have fun!
Posted 1 week ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Following fixes were made as of today's server save:

- Equalized the Vigilante & Archer spawn timers in Abukir.
- Equalized the Wendigo Spawn in Forgula.
- Equalized the Bedsore & Nightmare Spawn in Sheol.
- Equalized the Nether Spiders cave in Forgula.
- Equalized the Venerator floor within the Library in Sheol and added 2 extra Venerators. One north and one east of the spawn, to make up for the increased spawn timers.
- Equalized the Blood Witch spawn in Sheol, the one inside the mountain. Added 3 extra Blood Witches to compensate for the increased spawn timers.
- It is now possible to buy a barrel of beer (quest item) from Kiril through the NPC trading module.
- Corrupted Wardens now drop a cell key.
- Minimum damage of distance weapons now also applies to players with no vocation.
- Message is now displayed when adding a key to a keychain.
- Decreased weight of backpack of goods (quest item) from 400 oz. to 40 oz.
- Fixed an issue related to recharging a discharged emberwake ring.
- Added a 10 second delay before the first wave of monsters spawn during the Codex Trial in Sheol.
- Active mission is now required to enter a tutorial boss albino rat arena.
- Corrected corpse name of cayman.
- Corrected weight of big mana potions purchased from the Store.
- When blocking a creature respawn, an attempt to respawn creature will be scheduled within 10 seconds instead of full respawn time.
- When creature respawns, creatures sharing the same spawn node that were killed within 10 seconds of killing the respawned creature will spawn along with it.
- Updated offer of the following merchant NPCs:
* Aadim
* Agathe
* Cord
* Dalos
* Dosli
* Girdan
* Glorin
* Hasain
* Hazlit
* Horif
* Jeyden
* Kalvos
* Mutig
* Noranim
* Peter
* Quasim
* Rasul
* Rihs
* Risdarick
* Tamara
* Valandril

Also, along with today's server save an event of 2x spawn and skinning rates takes place up until server save on Monday! Have fun!
Posted 3 days ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

There was a small game client patch (5.12) with following changes:

* Fixed bunch of translations.
* Fixed hiding top menu on logout.
* Fixed stackable items count in game crafting module.
* Fixed some display bugs within skills module.
* Added back again a possibility for custom gfx loading from custom-gfx.zip file and custom-gfx/ directory located where config.otml as well as minimap/ directory are saved at (usually C:/Users/YOURNAME/medivia).

This time png files are loaded in a format of X_Y_Z.png:

X - Object Category (0 - Item, 1 - Creature, 2 - Effect, 3 - Distance Effect)
Y - Object ID
Z - Object sprite index

Also, png files need to be in a size of 64x64 pixels.
Posted 2 days ago by Iryont (50 None of Legacy) Quote
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