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Administrator
Dear players

For the incoming weekend, starting on Friday's server save (25.03.2022) up until Monday's server save (28.03.2022) a rapid spawn event will take place!

Please note, for this event no other rates will be affected, only the spawn time for all monsters will be decreased to half of current values (e.g. 16 min => 8 min).

Also, on Friday's server save stamina will be set to full for all players.

Have fun!
Posted 1 year ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Event of 2 times faster spawn rate has just started for the weekend!

Have fun!
Posted 11 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Tomorrow on Sunday March 27, the change to summer time will take place.
Please note, the server save on Sunday will take place exactly 24 hours since the last one.
That is 11:00 CEST for countries affected by the change to summer time (e.g. Germany, Poland).

The server save on Monday will be corrected to daylight saving time and will take place one hour earlier for countries not affected by time change.
Posted 11 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Due to recent network issues, starting on Friday's server save (15.04.2022) up until Monday's server save (18.04.2022) a rapid spawn event will take place on all worlds!

The spawn rate will be increased two times (e.g. a monster which normally would respawn each 16 minutes will respawn each 8 minutes during this event).

Also, on Friday's server save stamina will be set to full for all players.

Have fun!
Posted 11 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Have fun with the 2x spawn rate over the weekend!
Posted 11 months ago by Iryont (50 None of Legacy) Quote
Community Manager
Dear players

Game client version 5.10 has been released.
Please check the news section for a list of changes within today's patch.
Posted 10 months ago by Eldrin (15 Knight of Legacy) Quote
Administrator
Dear players

Following changes were made as of today:

- Arena has been removed from the game.
- Fixed NPC trading module issue.
- Fixed an issue that prevented birds from changing look direction.
- Undead Titan task is now displayed properly within Task Menu.
- Fixed an issue that prevented players from claiming a reward for completing an undead titan task.
- Decreased mana cost of Great Light to 30 mana and corrected its mana cost within Spellbook.
- Reduced Decimate attack range to 2 SQMs.
- Reduced mana regeneration of baked lionfish to 600 mana.
- Great quiver and golden boots properties now work properly.
- Corrected damage formula of explosion runes within the Spellbook.
- Fixed minor NPC dialogue typos and issues.
- It is now possible to throw equipped items or items from inventory to dustbin.
- Increased 'Parry' attribute trigger chance of great longsword from 2% to 4%.
- Fixed 'Intellect' attribute issue.
- Increased weight of an empty big mana potion vial.
- It is now possible to shoot small explosive runes using following items:
* holy scepter
* star scepter
* wand of light
* shakirian wand
* plaguespreader rod
Posted 10 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Following changes were made as of today's server save:

- It is now possible to shoot small explosive runes using a rod of universe.
- Fixed an issue that prevented using a divine flame on invisible players.
- Minimum damage of melee weapons now only applies when used weapon has 15 or more attack.
- Minimum damage of melee weapons now only applies only to knights and characters with no vocation.
- Minimum damage of distance weapons now only applies only to archers.
- Replaced 'Plague' attribute of plaguespreader rod with 'Resistance: Poison (1%)' attribute.
- Fixed two issues on dragon lair under Eschen, where Naginata quest is located.
Posted 10 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Following changes were made as of today's server save:

- Primordial weapon's passive damage now deals primordial fire type damage instead of fire type damage.
- Sheol backpack and sheol bag can now be enchanted using painite crystals.
- Minimum damage of melee weapons no longer applies to characters with no vocation.
Posted 10 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Following fixes were made as of today's server save:

- Fixed an issue related to one of the missions within Imperial Factions (Ancient Spellrunes).
- Corrected enchantment chance of meteorite crossbow's Fast Hand attribute.
- Fixed an issue related to knight's melee weapon minimum damage.
- Removed Grinsh spawns from map.
- Hassan's special backpack offer is now displayed within a module.
- Amount of herrings needed to exchange for fish emblem backpack was increased from 5 to 25.
- Hassan now exchanges big mana potions instead of vials of mana fluid for a mana fluid emblem backack.
Posted 10 months ago by Iryont (50 None of Legacy) Quote
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