In the last 7 days we had 2476 unique players logged into the game.
Welcome to Medivia! Register
Forum > News > Change Log
Administrator
Dear players

Following changes will be introduced during this server save (2nd post out of 2):

Following items are now stackable:
- ankh,
- mind stone,
- painite crystals,
- orb,
- life crystal,
- mysterious fetish,
- crystal ball,
- strange symbol,
- spellbook,
- red, green, blue, yellow, violet gems.

Ore spawn system:
- Changes only apply to following types of ores: wolframite, gold, carnotite, heliodor.
- Increased the amount of possible node locations of ores by 200-300% (depends on type of ore).
This change was visible before today's patch.
New locations in most cases are very close to already existing locations (for e.g., on the same hunting zone).

- Added limit of ores that can spawn after the server save (it is equal to amount of ores on map before the change).
For example, if 6 heliodor ores spawned in 6 possible locations, now always 6 heliodor ores spawn in 12+ heliodor ore possible locations.

- Ores can no longer spawn if distance to the closest ore of the same type is lesser than 100 SQMs.
In most of cases the same ore will not spawn on the same hunting zone.
Spawn is forced in a random available location (distance check is ignored), if amount of possible locations is lower than the limit.

- Once an ore is mined, the next one will spawn only in available node location of the same type that is no farther than 100 SQMs.
In most cases mined ore will spawn on the same hunting zone. It is possible that ore will spawn in the same location where it was mined.
Posted 4 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Following changes will be introduced during this server save:

- Corrected prices of runes sold by NPCs when using keywords.
- Ethereal spear should now decay properly.
Posted 4 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Due to unforeseen issue the Pendulum has crashed.
However, we were able to replicate the issue causing this incident and we have taken care of it.
We are deeply sorry for the recent issues, but thanks to that we were able to actually locate the problem.
However, we do understand the frustration it has caused, therefore we expect to create some event for
Pendulum only over a period of 7 days to compensate you for all of this.

Players who purchased Medivia Coins today (or who received Medivia Coins from us after today's server save),
please contact us through the ticket system on the Discord.

This also applies to players who completed quests with item rewards.
Items will be rolled back to the state of previous server save, and character progress was saved.

Again, we do very much apologize for the issue once again.
Posted 3 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

For the recent issues with Pendulum over the weekend we have decided to increase
rates such as exp, skill, magic, loot, spawn and skin by 10% for the period of 7 days (until next Monday).

Please note, the event does only apply to Pendulum world.

We do apologize for the issues once again and we hope the event will be enjoyable for you.
Posted 3 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

The game update of Sheol has been scheduled to take place on 4th of February (Friday).

The contest for Sheol video adventures will last until 28th of January (Friday), so please make sure to post a video by then if you wish to participate.
Test server will be closed on the very same date.
Posted 3 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Due to recurring abuse a cooldown period of 60 days has been added before you can use an old character name.

For example, player with name A changes name to B. Another player won't be able to take the name of A until the cooldown period passes.

Please note though, this will only apply to name changes after this post. Not the ones from before the change.
Posted 3 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Sheol has been finally released!

Please check the news section for list of changes within today's patch. Enjoy!
Posted 3 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Following fixes were made as of today:

- Ores in Sheol can now be mined properly.
- Changed 'Ethereal Spear' spell description within spellbook.
- Few new items added in the most recent update can now be attributed with painite crystals.
Posted 3 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Following changes will be made during this server save:

- Corrected attribute values of magic plate boots.
- Blood witch is less resistant to fire damage.
- Fixed decaying issue of poison fields.
- Using divine flame now cures chaos DoT condition.
- Item rewards from 'Sorrowful Blood Quest' can now be attributed with painite crystals.
- It is now possible to buy multiple Mittenhoff mine cart tickets.
- Ashlords no longer cast a black fire field attack.
- Skeleton warlords can no longer cast undead legion attack.
Instead, skeleton warlords can now summon 2 armored hellish skeletons.
- Stone cracks created after skeleton warlord's attack now lasts 5 seconds.
Posted 3 months ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Following changes will be introduced during this server save (1st post out of 2):

- Added new health bars and mana bar for the local player (please check Settings => Game).
- Fixed a bug within shaders which resulted in invisible corpses or black squares after a long hunting period.
- Improved asynchronous texture loading.
- Improved walking with higher ping.
- Fixed an issue with high CPU / GPU usage after minimizing on certain computers.
- Fixed a bug with 'W' button within minimap which resulted in walking after clicking.
- Added a possibility to disable enchant item module within Settings.
- Added spell teachers locations within spellbook module.
- Corrected a wrong spawn timer on derangers north east of Sheol.
- Increased chance to drop purple orbs (quest item) within the temple in Torem's Court.
- Corrected dialogue of NPCs exchanging single gems for mine cart tickets.
- Added stairs in Aividem to avoid roping creatures.
- Added more Gorgons to the Sheol spawn.
- The archer's guild and the tailor's shop have swapped locations in Eschen.
- Archer range and the gallows have swapped locations in Eschen.
- The druid's guild have been moved closer to the city and is not on an island anymore.
- Some sewer grates within Eschen have been moved.
- More rats have been added to the Eschen sewers.
- Removed 1 black widow from the blood witch spawn to avoid mages qetting one shot.
- Removed 1 Ashlord, 1 corruptor and 2 incidamus and replaced them with weaker creatures in the dungeon of torems court.
- Removed negative resistances from items for future rework.
Posted 3 months ago by Iryont (50 None of Legacy) Quote
We use cookies to improve your experience on our website. By browsing this website, you agree to our use of cookies.
Loading... Loading...