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Administrator
Dear players

Download section has been updated with Medivia game client version 4.10 for tomorrow's patch.

Please note you cannot play with this game client as of today, but you will need it by tomorrow, so it might be worth getting it beforehand.

Also, please make sure to install Medivia to e.g. C:/Medivia and to avoid installation within Program Files directory like before
since the auto-update will have no rights in that path to make any changes (e.g. to download new files when a new patch is released).
Posted 1 week ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

House auctions after today's update will hold for maximum of 48 hours (2 days) compared to 7 days before.
Posted 6 days ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Due to unforeseen issues after the mainland update we had to rollback all worlds to state of the server save from 31.07.2020.

We would like to apologize for the issue.

Also, until Monday server save we have decided to increase spawn rate by 50% for all monsters in game.
Posted 6 days ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

We would like to very much apologize for all the recent downtime due to issues after the mainland update.

Please note we are doing our best to fix all the remaining issues you might encounter during your journey on Medivia lands.
Posted 5 days ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

After today's server save we have introduced following changes (1st page):

- Skeleton Guards now marks locations on minimap.
- Several spelling fixes.
- Pit Lords are now rare monsters.
- Fixed spawn locations of Walius.
- Tapestries and other hangable items can now be hanged on elvish and marble walls.
- Corrected phoenix spawn time.
- House interior items from the store can be packed inside the depot.
- Fixed fireplace bug.
- Blessed amulet and pendant of the gods now display proper blessing names.
- Frost dragon corpses are now walkable.
- Block attribute now works for all vocations.
- Parry and perseverance attributes can be used by knights only.
- Fixed health and experience values of Nightmare.
- Golden amulet, ruby necklace, crystallized shield, silver dagger, crystal ring, dark shield, dwarven axe, fiery helmet, fiery armor and some new items are now purchasable by NPCs.
- Spirit in Falkenberg's tomb replies properly.
- Kirill from Arak sells a barrel of beer now.
- Added cookbook to Lokgruck's offer.
Posted 3 days ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

After today's server save we have introduced following changes (2nd page):

- Removed keys that are no longer used from keychain.
- Removed a lot of the slow walking mud in the sewers of Arak and Eschen to make it more newbie friendly.
- Furniture shop added within Lucindel (Arlayna)
- Pub opened within Mittenhoff (Lokgruck)
- Every city has a different colored backpack/bag now depending on where you buy.
- Greenfield village renamed to Belvez.
- a few NPC's added within Belvez.
- Lakeside Residence was enlarged. The former sheep farm was removed and the garden is part of the house now. The price has stayed the same.
- In eschen the door that leads to Dave is now unlocked.
- Holdangraff Guildhall had 2 unreachable sqms.
- Snowkeep had 2 floors of unhangable sqms.
- Nordic Hold had 2 sqms that were unhangable.
- Lucindel Gate Tower 4 had a minor bug at the entrance.
- You can't see the water of Abukir anymore on the minimap when standing south of Arak.
- Belvez Port now appears as a VIP house.
- Lucindel gate towers and Stardale Falls can now have hangable objects on the walls.
- All elvish houses within Lucindel can now have hangable objects on the walls.
- Music Id's now ignore items that are thrown on top of the water.
- Minor Map bugs were fixed.
Posted 3 days ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

We have decided to increase experience rate, skill rate (including magic), spawn rate and loot rate by 10% for the whole week until next Monday. Have fun.

Also, please restart your game clients for a mandatory update.
Posted 3 days ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Following changes were introduced during this server save:


- Moved the rock at foreign lands to make the dragon accessible again.
- Treetops 4 in Lucindel had bugged sqms on it.
- Lucindel Gate Tower 4 had a misplaced doorpost.
- Castle of the White Dragon had a few sqms that were not part of the guildhall.
- Novus guildhall had 2 doors on the main floor that shared the same door ID.
- Blackrock Castle had a few sqms on +1 that weren't hangable for wall lamps.
- Fixed a bug that made some doors in Arak unopen-able.
- Desolated Land's Bridge lever works properly now.
- Corrected several dialogues.
- One of the holes in the restricted area of orc fort had no way back.
- Starfall Keep had 1 sqm that was not part of the guildhall thus players could mana sit there.
- Several spider webs were nameless and appeared bugged.
- Blank paper can now be bought from Kevin.
- Belvez Port 1 is no longer a VIP house.
- Crispyface was added within the new outlaw camp.
- Added an underground entrance to the Clanhall of Arak.
- Crystal beetles are now immune to ice.
- Gate Tower houses in Lucindel are VIP now.
- Added furniture shop mark to Arak guards.
- Containers such as backpacks can now be attributed only when they are empty.
- Reduced the spawn time of Grim Adepts on Forgula.

Also, please restart your game clients for a mandatory update!
Posted 2 days ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

Following changes were introduced during this server save:

- Lit standing Candle could be moved within Eschen.
- Removed energy fields from the outlaw tower to avoid dwarves from killing themselves.
- 1st mission of the dwarf faction should work properly now.
- 2 northern walls of plane street 2 in arak weren't part of the house.
- It is now possible to open the bridge at the "black knight quest" at the other side as well.
- Several changes were made to Lakeside Residence
- Added a mailbox to the outlaw camp.
- Added mailbox south of snowy hills.
- Ebarin (old Trimegis) was added within the royal castle of Eschen.
- Added lever on another side of the bridge on Black Knight spawn.
- Jothun and Jothun Elders are now immune to fire.
- MIttenhoff mine cart transporters will now tell you how many tickets you have left.
- Fixed teleports under Nahari desert.
- Fixed Aremis and Wulkan door bug.
- Skins from oculus, ancient watcher, blue wyvern and red wyvern are now stackable.
- Added ovens to Fornir's and Thordvald's offer.
- Bodies of liches and winged vermins can now be opened after skinning.
- It is now possible to travel between all cities.
- Added painite crystals to Dietrich's offer.

Also, please restart your game clients for a mandatory update!
Posted 1 day ago by Iryont (50 None of Legacy) Quote
Administrator
Dear players

There was a small change in how referring system works:

Nowadays a player who invites another player using his link will receive 7 days of free premium after his invitee acquires premium by any meanings*.
That being the case, an extra 7 days of free premium will also be given to the person who was invited.

* Either in game or by using the premium section on the website.
Posted 1 day ago by Iryont (50 None of Legacy) Quote
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