In the last 7 days we had 5264 unique players logged into the game.
Eternum launch in: ONLINE!
Welcome to Medivia! Register
Forum > News > Medivia update - 6.00
Community Manager
Medivia update - 6.00
Dear players

The game has been updated to version 6.00. Please restart your game clients for a mandatory update! This update is focused around the Corrupted Island in Abukir, which received a major overhaul and few hunting zones that are mentioned below.

The following changes were made as of today's server save:

Miscellaneous changes

- Corrected amount of cracked blood orbs and cracked blood orb shards required to craft a blood staff.
- Added purple mushroom to panda's loot table.
- Fixed an issue that prevented displaying an item inspect window when looking at fluid containers, such as vial.
- 'Helping a friend: Aremis/Wulkan' questlines now does not require quest item to participate in fight again after failing.
- Changed spawn position priority of Hellfire called by using Doomcaller.
- Fixed an issue that prevented using staff of the primordial fire through battle list.
- Fixed an issue that enabled attacking players by using 'Primordial Fireball' active effect of the staff of the primordial without player killing mode enabled.
- Changed font of damage dealt by Energy Wave, Ultimate Explosion, Berserk spells and critical melee weapon hit.
- Daily rewards button is now highlighted during login, if daily reward can be redeemed.
- Daily rewards streak will now reset if two instead of one server save will pass since last reward was claimed.
- Added new creatures: wormqueen, festering corpse, plague carrier.
- Reworked parts of underground caves under Abukir.
- Corrupted Island received a major overhaul.
- Tylar now buys some creature products he is interested in.
- Decreased opacity of few environmental shaders.
- 'Challenge' spell now costs 5% of maximum health, if casted without enough mana points.
- Increased movement speed on a dark brown dirt floor found underground under Abukir.

Hunting zones changes

Added the following hunting zones:
- Volifell Village (Corrupted Island),
- [Demons] Diabolic Tower (Corrupted Island),
- [Manticores] Manticore Underground Lair (Corrupted Island),
- [Corrupted Spiders] Spider Isle (Corrupted Island).

Removed the following hunting zone:
- [Corrupted Spiders] Corrupted Island Surface (Corrupted Island)

Graphics changes

- Revamped sandstone city walls.
- Some environment decoration items and grounds have been revamped.
- Revamped ice and sandstone cave walls and added more details to earth and sandstone cave walls.
- Fixed issues related to addons of mage and knight outfits.

Game client changes

- Changed main menu background.
- Changed window size, category box placement and added search bar within NPC trading module.
- Items attached with hotkeys bound to custom keyboard keys (for example: letters, numbers, or the spacebar) should not activate when the game window is not in focus.
- Added special item cooldown icon box to the condition icon box.
- Added 'Display special item cooldown icons' option in Game section within Options module.

Posted 1 month ago by Eldrin (15 Knight of Legacy) Quote
Another great job <3
Posted 1 month ago by Faniel (55 Guardian Druid of Odyssey) Quote
It's a very nice upgrade
Posted 1 month ago by Moregoku (100 Mage of Pendulum) Quote
Posted 1 month ago by Dark Leprechaun (214 Imperial Knight of Pendulum) Quote
Awesome!!! Good job!!!!
Posted 1 month ago by Atron (55 Druid of Legacy) Quote
WHere is the bazaar bru?

i wanto to buy a char to back to play
Posted 1 month ago by Mutuca (65 Mage of Pendulum) Quote
Improve paladin's weapons... how come power bolt is the strongest around. It has 40 ...
Posted 1 week ago by Aren Destiny (135 Royal Archer of Destiny) Quote
Paladins r op... stop complain
Posted 1 week ago by Knodden Rudolf (115 Imperial Knight of Legacy) Quote
We use cookies to improve your experience on our website. By browsing this website, you agree to our use of cookies.
Loading... Loading...