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Forum > News > Medivia update - 5.20
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Community Manager
Medivia update - 5.20
Dear players

The following changes were made for today's server save:

Client changes:
- Fixed an issue within the game client resulting in a smudgy screen when speed decreases to 0.
- Fixed an issue within the game client which led to closed windows during minimizing of a borderless game client.
- Added item hotkeys to the game client for future usage within a new game world (item hotkeys are disabled on all current worlds).
- Reworked hotkeys manager UI.

Daily rewards:
- Players can now collect daily rewards through the daily rewards module.
- Mana coins can be used to purchase soulbound supplies that will expire after 7 days.
- Unused mana coins will disappear when new coins are claimed.
- Daily rewards timer resets at server save.
- XP boost reward for claiming the daily reward for 7 consecutive days does not stack and overrides any active XP boost.

Miscellaneous fixes & changes:
- Added headhunter spear to distance weapon & ammunition merchants.
- Added a new critical hit animation and sound effect.
- Toggling off mana shield no longer costs mana.
- Fixed an issue related to trading items located within houses trader was not invited to.
- Added a mailbox on the deeper level of the City of Giant in Garrogat.

Monster & hunting zones changes:
- Gorgons now deal more damage per turn, their maximum combo was not changed.
- Increased spawn time of all creatures in Garrogat outside the 'Demon Helmet' quest room.
- Decreased spawn time of all creatures in Garrogat inside the 'Demon Helmet' quest room.
- Decreased maximum health of chaos hydra.
- Increased average loot value of chaos hydra.
- Increased movement speed of chaos hydra.
- Increased movement speed of chaos hydra in enraged phase.
- Increased chance to cast chaos armageddon attack of chaos hydra.
- Decreased spawn time of chaos hydra from 900 seconds to 600 seconds.
- Decreased spawn time of warlocks in Garrogat's Warlock Tower.

Vocation changes:
- Fixed an issue that caused high mages to have a doubled healing power.
- Increased mana regeneration of crusader knights.
- Master Archers, Supreme Mages, Arch Druids and Crusader Knights now have reduced the death penalty by an additional 0.3%.
- Archers now deal 3% less damage using sudden death runes.
- Master Archers now deal 5% more damage using distance weapons.
- Crusader Knights now block 5% more damage using shields.

Item changes:
- Attributes of an arcane kilt now work properly.
- Doomcaller can now be enchanted using a blazing core.
- Doomcaller now has a shader indicator of ready active ability.
- Reduced level requirement of vampiric weapons from level 150 to 100.
- Changed light radius of the calamity, armageddon, apocalypse, doomcaller.
- Added a new type of distance ammunition: piercing arrow (34 attack) and piercing bolt (36 attack).
- Special effect of ignited, flaming, poisoned and shakirian bow now also work with hunting and piercing arrows.
- Special effect of envenomed, crystallized and blazing bow now also work with hunting, piercing and power bolts.

Attribute and property values of the following items were modified or added in the following way:

Doomcaller:
- magic level bonus (property): none to 2

Triangle Star Bow:
- attack (property): none to 1

Bow of the Primordial Fire:
- attack (property): none to 3
- fast hands (property): none to 2%
- sharpshooter (property): none to 2%

Meteorite Crossbow:
- distance fighting bonus (property): 1 to 2
- on-hit thunder damage (property): 6% to 10% of maximum damage
- fast hands (attribute): 7% to 8%
- sharpshooter (attribute): none to 4%

Sacred Arbalest:
- attack (property): none to 2
- distance fighting bonus (property): 1 to 3
- on-hit holy damage (property): 7% to 13% of maximum damage
- fast hands (attribute): 5% to 7%

Shadowfall Crossbow:
- attack (property): none to 2
- distance fighting bonus (property): 1 to 3
- on-hit death damage (property): 14% to 19% of maximum damage
- sharpshooter (attribute): 4% to 7%

Annihilator:
- attack (property): none to 5
- attacks now ignore target's armor (property)
- distance fighting bonus (property): 2 to 3
- fast hands (property): 6% to 10%
- flawless (attribute): 2 to 5
- fast hands (attribute): 6% to 10%
- sharpshooter (attribute): 5% to 8%

Calamity:
- perseverance (attribute): 4% to 6%

Armageddon:
- gauge (attribute): replaced with swift striker (6%) attribute

Note: item attribute changes will be visible after equipping an item.

Posted 1 month ago by Eldrin (15 Knight of Legacy) Quote
Player
"- Added item hotkeys to the game client for future usage within a new game world (item hotkeys are disabled on all current worlds)."

0o
Posted 1 month ago by Fab Hypado (218 High Mage of Purity) Quote
Player
it means that new server will have uhs,sds etc. on hotkeys? God please not.
Posted 1 month ago by Vaexistence (76 Royal Archer of Purity) Quote
Player
if you enter "hotkey rune" it will be the beginning of the end of medivia, what next change formula ? sd 2000 dmg -> 700 dmg ?

We all playing here because of old FORMULA and NO HOTKEYS ! DONT DO THAT !!!!!!!!!!!!!!!!!!!!!!!!
Posted 1 month ago by Monstereeq (296 High Mage of Pendulum) Quote
Player
Monstereeqif you enter "hotkey rune" it will be the beginning of the end of medivia, what next change formula ? sd 2000 dmg -> 700 dmg ?

We all playing here because of old FORMULA and NO HOTKEYS ! DONT DO THAT !!!!!!!!!!!!!!!!!!!!!!!!


Not sure tho if you can read, hotkeys will be implemented on new world not old ones XDDD

UnknownAdded item hotkeys to the game client for future usage within a new game world (item hotkeys are disabled on all current worlds).
Posted 1 month ago by Pantothenic Acid (83 Archer of Pendulum) Quote
Player
Do NOT place items on hotkeys. There is no need for that and there is also no need to reward people just for logging in making the game even easier. God im scared this is the beginning of the end of Medivia.
Posted 1 month ago by Obyscus the brute (207 Imperial Knight of Destiny) Quote
Player
How do you get promoted again? Is there now a third promotion what is a crusader knight and how do you become one?
Posted 1 month ago by Mingy (45 High Mage of Legacy) Quote
Player
Pantothenic AcidNot sure tho if you can read, hotkeys will be implemented on new world not old ones XDDD


Doesnt matter, hotkeys is hotkeys, doest matter which server players coming here just because old formula = no hotkeys / big dmg / heal or attack - i reading and i saw "only new servers"
Posted 1 month ago by Monstereeq (296 High Mage of Pendulum) Quote
Player
Medivia is the most polished oldschool experience. Adding hotkeys to a NEW world will not ruin Pendulum, so i dont care. I believe they will capture most of the 8.0 hotkey players with a new world (if this is the intention) so good for them.
Posted 4 weeks ago by Fri Itenz (355 High Mage of Pendulum) Quote
Player
free items please
Posted 4 weeks ago by Azu Raged (87 High Mage of Pendulum) Quote
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