The following changes were made for today's server save:
Client changes:
- It is now possible to create an account and character through the game client.
- Reworked UI of the main game menu, character list, compendium and options modules.
- It is now possible to choose four languages of the game client: English, Polish, Portuguese and Spanish.
Please note, that this is a work in progress (translations) and it is currently only within the game client.
- Added option to swap CTRL key behaviour when moving stackable items.
- Color of the magic level progress bar within the Skills window was changed from red to green.
- Skill progress within the Skills window is now displayed as a floating-point number.
- Crafting module no longer counts equipped items.
New characters & tutorial:
- Added a tutorial area teaching basics about movement and controls.
- Added a new tutorial questline that starts within the temple of Eschen (NPC: Asia).
- Newly-made characters start with a chosen vocation in Eschen or Novus.
- Newly-made characters now start with higher fighting skills.
Spell & vocation changes:
- Berserk spell's damage now also scales with equipped melee weapon skill.
- Berserk's minimum mana cost is now 100 and the maximum mana cost is 600.
- Added Decimate spell learnable by Knights.
- Minimum damage of one-handed melee weapons now increases by one point every 4 levels.
- Minimum damage of two-handed melee weapons now increases by one point every 2 levels.
- Removed magic level requirement of 'Great Light' spell.
- Decreased 'Great Light' spell price to 200 gold coins.
- Decreased mana cost of 'Great Light' spell to 35 mana.
- Increased minimum damage and decreased maximum damage dealt using explosion runes. The average damage has not changed.
- Camouflage spell now prioritizes any knight in the affected monster's range.
- Increased 'Magic Shield' spell duration to 20 minutes.
- Casting 'Magic Shield', while the spell is already active, will toggle the magic shield off.
- It is no longer required to specify direction when using Levitate spell.
- It is no longer required to hold blank runes in the hand slot when conjuring runes.
- Ethereal Spear can now be conjured also by characters with no vocation.
- Exhaustion after casting conjure spells was reduced from 1000ms to 200ms.
- Magic level of mages and druids now decreases damage received with mana shield by 0.2% every 1 magic level.
Store:
- Added 'Rogue' outfit to Store offer.
- Added big mana potions to Store offer.
Death Penalty:
- Professions skills (Fishing, Mining, Cooking) are no longer reduced on death.
- Reduced base death penalty to 2.5%.
- Promotion and each blessing now reduce the death penalty by 0.3%.
- The lowest death penalty is now 0.4%.
Items:
- Key backpack can now be enchanted using painite crystals.
- Vials of manafluid now restore from 35 to 60 mana upon use. The average amount of mana restored remained the same.
- Lowered blood weapons level requirement from 200 to 150.
- Decreased weight of spellbooks.
- It is no longer possible to spill manafluid on the ground.
- Decreased shadow phoenix backpack's weight.
- Added big mana potions to magic items merchant's offer.
- Drinking a big mana potion applies 10 seconds cooldown during which it is not possible to drink mana fluids.
- The 'Vitality' attribute of a chilled backpack with Lightning attribute now works correctly.
- Ashlord doll now cures cursed condition on use. The effect of a soulfire rune is not cured.
- Primordial weapons now deal a different fire type damage - primordial fire, that can burn most creatures.
- Meteorite weapons now deal a different energy type damage that can damage most creatures.
- A dreadwave robe now increases the magic level of mages and druids by 1.
- Silver brooches are now stackable.
- Increased energy ring duration to 40 minutes.
- Changed defence and weapon type of several wands and staves.
- Burst arrows now deal 30% less maximum damage, but instead, minimum damage was increased by the same amount.
- Added small explosive runes, a replacement for burst arrows usable with wands and staves.
- Small explosive runes deal the same amount of damage as burst arrows and the area of the effect depends on the equipped type of weapon.
- Eschen Courtmage Ebarin now exchanges burst arrows for small explosive runes.
- A snow ravager amulet now provides resistance to ice type attacks.
- Corrected weight of poison missile rune.
- A golden attribute frame is now displayed on fishing rods with fish bait used.
- A message is now displayed when the last fish bait on the fishing rod was used or it will last for 10, 50 or 100 more tries.
- Rare fish are no longer edible in non-cooked form.
- Added 10-second cooldown after using baked lionfish. This meal now regenerates 1000 mana upon use.
- It is now possible to use an empty home package to pack the following items red and purple candles.
- Golden boots now increase the wearer's movement speed by 20.
- Increased effect duration of lionfish meals from 5 minutes to 7 minutes.
- Flaming Aegis now provides 2% fire damage resistance.
- Added great longsword, great mace, great quiver, great staff, meteorite crossbow, meteorite wand to Grazlin's crafting offer.
- Decreased weight of the following items:
* frost drake tail,
* frost dragon wing,
* spellbook,
* blue wyvern wing,
* red wyvern wing,
- It is now possible to enchant the following amulets with a blessed sigil:
* Jade and Ruby tears,
* Sapphire amulet,
* Solar amulet,
* Artifact of penance,
* Star amulet,
* Isingoma sigil,
* Snow ravager amulet.
Miscellaneous fixes & changes:
- Creatures introduced in the Sheol update now can drop items with attributes.
- Travelling Merchant now can appear in Thoris marketplace, in a house east of Eschen or in the harbour in Eschen.
- It is no longer possible to throw any items on top of fish pools.
- It is no longer possible to throw any inventory items on trash holder type items (water, swamp, tar, dustbin, etc.).
- Added hellforged armor and legs to Drolgurth's offer.
- Added a shortcut from Thoris to Arcanum Citadel.
- Magic items merchant's now purchasing vials through an NPC trade module only.
- Depot lockers of all cities, including Zarrith, Abukir and Icenhaal, can now be reached from a depot on Mauren island.
- Ebbe's ring of purity recharge service now costs proportionally to restored energy.
- White Lady can now exchange angelic items for dawnlights.
- Fixed an issue that enabled to trade with Ziyad without completing a quest.
- NPC Abu in Yehsha now displays the NPC trading module on right click.
- Omar in Abukir now spells food through the NPC trading module for a correct price depending on 'The Service of Omar' quest progress.
- Incorrect items sacrificed into the Soul Lake in Sheol are no longer destroyed, but teleported in front of a bridge.
- Stepping on a tile in front of depot in Zarrith now displays amount of items within a depot locker.
- Walking on snow and sand now leaves steps.
- Added 'Enhancing Amulet' quest.
- Corrected Anton's food offer within the NPC trading module.
- Eating a Maris feast meal no longer overrides the effects of a different type of Maris feast meal.
- Blocked one place on skeleton warlord hunting zone where it was not possible to use items and runes on yourself.
- It is no longer possible to throw items to a few unreachable places in Garrogat, Coldridge, Abukir, and Mittenhoff.
- Exiting nightmare hunting zone in Eschen now leads to an area outside of the protection zone.
- Following factions now appear as completed within quest log before completing one of the missions within the Imperial Faction:
* The Elf, Dwarf, Minotaur, Orc, Osaris factions.
Monsters & hunting zones:
- Slightly increased average amount of gold dropped by trolls.
- Slightly increased experience yielded by trolls.
- The icon of Light summoned during Archbishop Zorbar's boss fight no longer yields any loot.
- Frogs now yield a small amount of experience.
- Renamed Undead Behemoth to Undead Titan.
- Renamed Crocodile to Cayman.
- Increased interval between retargets of bookwarden and blasphemer.
- Decreased amount of experience yielded by Ancient Watchers.
- Removed Ancient Watcher's ability to decrease magic level.
- Increased spawn time of ancient watchers and oculus.
- Removed the third stack of gold from shadow drake's loot table.
- Removed brass legs from nether spider's loot table.
- Increased drop chance of plate armor from nether spider.
- Moved one hellstone ore on chaos hydra spawn from the northern part to the southern part of the spawn.
- Added ores on typhon spawn in Sheol.
- Added ores on blue fungi spawn in Sheol.
- Changed hunting zone and monster layout on red wyvern spawn in Mittenhoff to make it more player-friendly to hunt.
- Decreased spawn time of all demons in Garrogat outside the 'Demon Helmet' quest room.
- Increased spawn time of undead titans and skeleton warlords on hunting zone in Sheol.
- Decreased experience yielded by blue wyverns.
- Decreased spawn time of blue wyverns on a hunting zone east of Thoris.
- Slightly modified monster layout on Blue Wyvern hunting zone east of Thoris.
- Normalized Lernaean Hydra spawn timers on Giant Cobra hunting zone in Abukir.
- Slightly modified monster layout on Giant Cobra hunting zone in Abukir.
- Increased spawn time of monsters within the seal nearby the Black Lake.
- Replaced part of monsters within the seal nearby the Black Lake with their seal version.
- Seal version of monsters in Sheol now yield half of the experience points of their normal version.
- Reduced amount of experience yielded by Servant of Norae, Bloody Crawler, Observer and Parasite.
- Blue wyvern is now more resistant to energy damage (30%).
Graphical changes:
- Following sprites have been reworked:
* Amulets of the Elements,
* Shadowfall Crossbow,
* Flaming Aegis,
* Glass objects,
* Grass borders,
* Skeleton warlord corpse.
* Poison hit effect,
* Glass sprites,