Isingoma shall arise from sand for the fourth time to wreak havoc and bring terror to the citizens of Najira!
Once again developers shall control the boss, be ready when the time comes.
This time the fight against Isingoma will be held within a special arena in large open space, where players do not lose any experience or skills upon death and supplies are not used. The only penalty for dying from an attack of Isingoma is losing a portion of event points.
Dealing or receiving damage from Isingoma grants one event point per every hit point.
Event points will determine the reward(s) you will receive from the boss chest.
An entrance to the Arena will appear in the desert of Najira, north of Yehsha.
Pharaoh AnhamtapPeople of Najira! Citizens of Yehsha and Osaris! Heroes of Medivia!
We have learned why our animals were trembling in fear for the past few days...
And why waters around Najira were so rough lately.
Priests have sensed sinister energy buried deep in the sand.
As time flies, it grows bigger and bigger.
But what possesses such a tremendous and evil power?
I had an audience with Rashed.
God announced that this energy can belong to only one being.
To blinded by revenge grandson of Rashed, Isingoma.
Isingoma was a Pharaoh, that turned Yehsha which back then resembled a small collection of houses
into a great, prosperous city with walls of unbelievable heights. He was adored by every habitant of the desert.
Everyone but High Priest. Decades after Pharaoh's disappearance, his body was spotted in the river, with the priest's knife entombed in his back.
But before that, a giant dervish with the face of Isingoma appeared. Looking for revenge, he started killing everyone who happened to be on his sight.
He returns once again. The battle is inevitable.
We can not stop his resurrection, we have no time nor plan to do it.
Heroes, we seek your help!
Those, who will return such evil to the maws of sand shall receive a reward.
Rashed blesses this act. Have no fear.
- Pharaoh Anhamtap
Purity: 29th of August, 20:00 GMT+2 (10:00 hours after server save*)
Legacy: 29th of August, 21:30 GMT+2 (11:30 hours after server save*)
Odyssey: 30th of August, 00:00 GMT+2 (14:00 hours after server save*)
Destiny: 30th of August, 01:30 GMT+2 (15:30 hours after server save*)
Pendulum: 30th of August, 03:00 GMT+2 (17:00 hours after server save*)
*Server save on 29th of August, 10:00 GMT+2
Poland/Sweden is in GMT+2 time zone,
Brazil (São Paulo) is in GMT-3 time zone,
Brazil (Manaus) and New York is in GMT-4 time zone.